Joe Hultgren - Technical Artist
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blendshape tookit

5/17/2011

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I wrote this tool so I wouldn't have keep doing the same things over and over when making my blend shapes.
Its pretty easy to add new stuff just make a new subclass and make sure to implement 3 methods, then add a button to the right side for it. Its on my maya scripts bitbucket as blendshapetoolkit.py
The things the tool does are.

Shrinkwrap: 
The first part I wrote because I wanted my blendshapes to keep the cylindrical nature of the helmet.
It has the option to select only the verts that I want to affect

Arrange:
In order to keep things organized it moves the newly created shape to the next spot.

Materials:
Put a new material on the object with the option to only affect certain faces

Mirror:
For symmetrical meshes mirrors the shape node and moves it to  -x

Blendshape:
Adds the shape to the blendshape node of the target object

not shown in the video are the ability to rearrange the order and to save and load the list.
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working on audio to animation in maya

5/2/2011

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not quite getting the range i was hoping for.  I used a log scale to get the values to be reasonable in maya and it kinda killed the peaks, but we'll see how it works when I get the audio its going to be used on.
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