a little update on my game

the yellow ship is following the red ship, I gave it a different speed and turning so it couldn't catch it
the purple ship has its code rewritten into a class structure that is a start for actual ships and turrets
it also has a rewrite of my movement code thats getting closer to what I want

my class structure starts with my baseunit class, which is essentially the turret class
from there I'm branching off my flyers into a class and a real turret class that will handle firing bullets(which of course are going to be a sub class of flyers)
 


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